Peg legs. Eye patches. Parrots. Rum. Think “pirate,” and these images
spring immediately to mind. Risen 2: Dark Waters features all these
tropes and more, yet this pirate-themed role-playing game handles its
inspiration with care. There are some grizzled pirates and ships flying
the Jolly Roger to be sure, but Risen 2 never relies on the usual campy
cliches to provide entertainment. Instead, it sends you on an
island-hopping adventure to unearth treasure and defeat a sexy sea titan
called Mara. This tale isn’t just about grog-swilling drunkards sailing
the high seas–it’s also about a nobleman seeking political gain, a
rambling freak with his soul split in two, and an ambitious tribesman
proving his superiority.
Risen 2’s central quest has you scouring the seas searching for magical artifacts to aid you in the battle against Mara. She’s not much of a villain; she appears a few times, but her presence isn’t as strongly felt as you’d expect, considering the role she plays in the plot. But the game is more about the journey than the destination, and there is enough variety and joy to keep you fixated on the continuing tale. You use voodoo dolls to take over a hiccuping boozer and infiltrate an enemy camp. You discover a shocking case of stolen identity. Missions rely a little too often on the same fundamental setups–following a quest-giver to a cave, and killing the creature inside, for example. But there’s a lot to chew on: collecting fur for a wannabe fashion designer, disguising yourself as a messenger, spearing a gigantic kraken, or just searching for buried treasure.
Risen 2’s central quest has you scouring the seas searching for magical artifacts to aid you in the battle against Mara. She’s not much of a villain; she appears a few times, but her presence isn’t as strongly felt as you’d expect, considering the role she plays in the plot. But the game is more about the journey than the destination, and there is enough variety and joy to keep you fixated on the continuing tale. You use voodoo dolls to take over a hiccuping boozer and infiltrate an enemy camp. You discover a shocking case of stolen identity. Missions rely a little too often on the same fundamental setups–following a quest-giver to a cave, and killing the creature inside, for example. But there’s a lot to chew on: collecting fur for a wannabe fashion designer, disguising yourself as a messenger, spearing a gigantic kraken, or just searching for buried treasure.